Silent growth is a game where you need to feed nutrients to a tree by placing resources on the ground. 


Made in 48-hours from the Ludum Dare Compo by Jordi Tudela using:

  • Unity 2019.3.7f1 Personal
  • Photoshop
  • Bosca Ceoil



  • [Mouse Wheel] Select a resource
  • [Left Mouse] Place the resource on an available spot
  •  [Right Mouse] (Drag): Move the camera up and down
  • [Esc] or [P]: Pause/Unpause


  • You will *lose* if every root wilts or the tree loses all its health.
  • You need to keep the nutrient levels within the range. At the end of the day, nutrient levels within range will heal the tree, and nutrient levels outside the range will cause harm.
  • Every turn you will get access to a random set of tiles you can place on the ground. Each nutrient is color and shape coded.
  • As roots grow at the end of each day (5 turns), they will collect any nutrients they get in contact with.
  • You do not have direct control over how the roots grow but *magnets* will attract them!
  • Every root also likes a particular type of nutrient. If it collects enough, it will split.
  • Roots will wilt if they get in contact with rocks.

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