Wirm
Wirm is a platformer where you control a worm with groucho glasses. Wirm, the worm, starts with nothing and will have to acquire precious items to gain new abilities.
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Made in 48-hours from the Ludum Dare Compo by Jordi Tudela Alcacer using:
- Unity 2019.2.8f1 Personal
- Photoshop
- Audition
- Bosca Ceoil
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Directions
- The levels are meant to be played sequentially. As you advance you will unlock new abilities.
Controls
General:
[A] / [D]: Move Left / Right
[C]: Submit (for the dialog boxes)
Unlockables:
[W]: Go through doors to get to the next level (Level 1)
[Space]: Jump (Level 2)
[Hold & Release Mouse1]: Dash towards [Mouse Pointer]
Quality of Life:
[N]: Next Level
[Esc]: Main Menu
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Comments
- The first level is meant to be all black until you get the item (use the particles as an indicator)
- The dash is a last minute addition and it is nos as polished as it shoud be (but the chaotic behaviour is fun, maybe?)
- Also, there is no icon for the item (red wig) and a white square & circle are used as placeholders
| Status | Prototype |
| Platforms | HTML5 |
| Author | bar0net |
| Genre | Platformer |
| Made with | Unity |
| Tags | Ludum Dare, Ludum Dare 45 |
| Links | Ludum Dare |

